The composer's standard for instant realism.
My Experience:
I have used Spaces II on almost every orchestral mock-up I have delivered in the last two years. Unlike other convolution engines that give you thousands of mediocre rooms, Spaces II focuses on a curated list of pristine, "True Stereo" locations. The hallmark of this plugin is the "S. Cal Hall" (a pseudonym for a very famous scoring stage), which instantly glues dry strings into a cohesive, Hollywood-sounding ensemble. It just works.
Deeper Look:
The interface is utilitarian but effective. You aren't meant to tweak these IRs heavily. You are meant to load them and mix. The "True Stereo" engine captures the complex interaction between source position and microphone array, meaning that panning an instrument into the reverb triggers the correct early reflections for that specific spot in the room. This makes it undeniably one of the best convolution reverbs for "setting and forgetting" an orchestral stage.
Why we love it
Best for instantly gluing orchestral samples together because of its industry-standard hall IRs.
Who should skip
Skip this if you want to perform extreme sound design or heavily manipulate the envelopes of your reverb tails.
The Good
- + Incredible True Stereo realism
- + Zero-latency option for tracking
- + Includes famous scoring stages
The Bad
- - Limited envelope shaping controls
- - Large install size (several GBs)
- - iLok required