The Spotting Session Is Where the Score Is Actually Written

Louis Raveton
By Louis Raveton

Louis works across immersive scores (Venice Biennale, LVMH) and animation (Canal+), while producing Downtempo and Electro-Dub as Monsieur Shwill and Flagada. He treats his sample drive like a record collection, constantly hunting for the perfect 'imperfect' texture

Do This Now

  • 1 Ask where music should stop, not only where it starts. An agreed out point prevents more rewrites than an agreed in point.
  • 2 Write down a timecode for every cue start and end in the room. A cue list agreed on the day is the document the whole project runs on.
  • 3 Ask what the temp track is doing for them, not whether they like it. The answer tells you the function you have to replace.
  • 4 Establish the cue naming convention before you leave: reel, cue number, version. 1M2 v3 saves an entire class of confusion.
  • 5 Confirm the picture lock status. Scoring to an unlocked cut is normal and it changes how you build the session.

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What the session physically is, for anyone who has never sat in one. “How to “spot” a movie (spotting sessions explained!)” by Scoring Tech | Music Tips for Media Composers, on YouTube. Playing it loads the video from Google.

Composers spend their energy on the writing. The scores that go badly usually went badly in a two hour meeting before any writing happened.

The spotting session is where a director tells you what the film needs, in their vocabulary, about a cut you have both just watched. Almost every expensive rewrite traces back to something that was not asked in that room.

What Actually Happens in the Room

You sit down with the director, usually the picture editor and often a music editor, and you watch the cut. You stop constantly.

At each stop the group decides whether music belongs there, where exactly it starts, where it ends, and roughly what it is doing. Somebody writes that down against timecode. The output is a cue list, and that list is the document the rest of the project runs on.

That is the whole mechanism, and it is unglamorous. Nobody discusses orchestration. What gets decided is the shape of the score at the level of the film rather than the level of the music.

The friction if you have not done it before is the pace. Decisions arrive fast, the conversation moves on, and anything you did not capture in the moment becomes an assumption you make alone three weeks later.

Ask Where Music Stops

Everyone naturally discusses where music starts. Almost nobody presses on where it ends, and the out point is the one that causes rewrites.

A cue with an agreed start and a vague end gets written to a length you invented. When it turns out the director wanted the music gone before the line of dialogue at 04:12, you are not adjusting a cue, you are restructuring one.

So push for both timecodes on every cue, and push again on the ones where the answer is a shrug. A cue that genuinely has no agreed out point is a cue somebody has not thought about yet, and finding that out in the room is free.

Settings to Dial In
Capture per cue
Start TC, end TC, function
Naming
Reel, cue number, version
Ask about
Picture lock status
Temp track question
What is it doing

The related question is where music should be absent. Silence is a scoring decision, and a director who has thought about it will tell you things about the film you cannot get any other way.

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The judgement half: deciding where music should not be. “How To Score Films - The Dark Art of Spotting” by Guy Michelmore, on YouTube. Playing it loads the video from Google.

Ask What the Temp Is Doing

You will be shown a temp track. You will have opinions about it. Keep them.

The useful question is not whether the temp is good, it is what it is doing for the scene. Is it holding a pace the edit does not have on its own? Is it landing a cut? Is it telling the audience how to feel about a character before the performance does?

That answer is a brief. It tells you the function you have to serve, and it is portable into your own material in a way that the temp's chord progression is not.

The failure mode is arguing about the temp directly. The director is not attached to a piece of music, they are attached to what happens to the scene when it plays, and a conversation about that is one you can both win.

The annoyance is that temp love is real and sometimes the answer is genuinely that they want that track. Knowing this on day one is still better than discovering it on cue eight.

Settle the Boring Logistics Before You Leave

Three things, all administrative, all capable of costing you a week.

Cue naming. Agree the convention now: reel, cue number, version. 1M2 v3 means something to everybody on the project, and a folder of files called final_new_v2 means nothing to anybody.

Picture lock. Ask how locked the cut is, and believe a hedged answer. Scoring to an unlocked picture is normal and it changes how you work, because you keep cues modular and avoid writing tightly to hit points that may move.

Delivery. Stems or mix, what loudness spec, by when, to whom. Ask in the room where the people who know the answer are sitting.

None of this is creative work and all of it is the difference between a project that runs and a project that generates emails.

Write the Cue List Up the Same Day

Last, and it is the habit that separates people who get asked back.

Turn your notes into a clean cue list and send it within a day, with every cue numbered, both timecodes, and a one line description of what was agreed. Ask for corrections.

You will get some, and every correction is a misunderstanding caught before it became a written cue. The list also becomes the shared reference for the rest of the project, so when someone says the cue in the kitchen scene, everybody knows it is 2M4.

The catch is that it takes an hour you would rather spend writing. It is the highest return hour on the project, and the alternative is discovering at the first playback that you and the director have been building different films.

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Frequently Asked Questions

What is a spotting session?

It is the meeting where the composer, director and usually the editor and music editor watch the cut together and decide where music will and will not appear. It produces a cue list: every piece of music in the film, with a start timecode, an end timecode and a note about what it needs to do. It is the single most consequential conversation on a scoring project, because everything afterwards is execution.

What should I bring to a spotting session?

A way to take timecoded notes, a copy of the cut if you have been given one, and questions. Do not bring music you have already written unless it was asked for, because playing material before the discussion tends to close options rather than open them. What you are collecting is decisions and the reasoning behind them, and the reasoning matters more than the decisions because it survives the cut changing.

How do I handle a temp track the director loves?

Ask what it is doing rather than debating the track. Temp love is usually attachment to a function rather than to a particular piece: the pacing it gives a scene, the moment it lands a cut, the emotional read it forces. Once you know the function you can serve it in your own material, and that conversation goes far better than an argument about whether the temp is any good.

What does a cue number like 1M2 mean?

It is reel and cue position. 1M2 is the second piece of music in reel one, and the M stands for music. Conventions vary by production, and some use 1m2 or 01M20 to leave numbering room for cues added later. Agree the convention at the spotting session rather than inventing one, because the music editor, the dubbing stage and the delivery paperwork all depend on it.

Should I score to a picture that is not locked?

Often you have no choice, and most television and a good deal of film work happens on unlocked cuts. What changes is how you build: keep cues modular, avoid writing tightly to hit points that may move, and keep your session organised so a re-conform is a re-conform rather than a rewrite. Ask directly how locked the cut is, because the honest answer changes your approach more than almost anything else in the meeting.

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Written By

Louis Raveton

Louis works across immersive scores (Venice Biennale, LVMH) and animation (Canal+), while producing Downtempo and Electro-Dub as Monsieur Shwill and Flagada. He treats his sample drive like a record collection, constantly hunting for the perfect 'imperfect' texture